Wuthering Waves: Yinlin Weapon and Echo Recommendation

Skillful Experience

Wuthering Waves: Yinlin Weapon and Echo Recommendation

For Yinlin, the core mechanism is the background’s collaborative attack and the conductivity damage enhancement of the lingering skill by 20%, and the resonance liberation damage enhancement by 25% lasting for 14 seconds.

[Note: The effect of damage enhancement is not an increase in damage. The effect of damage enhancement is an independent multiplier, so the calculation method is: Yinlin’s buffed damage = character’s damage (before buff) * (1 + Yinlin’s buff percentage)] The most suitable main C is Kakaro, and this morning’s experience was also full of excitement. For Kakaro, the overall damage increase is huge, and Kakaro is also a main C character who can fully benefit from Yinlin’s damage increase. Yinlin can greatly supplement Kakaro’s subsequent output capabilities.

The core mechanism of Yinlin is to accumulate passive “Judgment Value” through its normal attack and resonance skills. When the “Judgment Value” is full, Yinlin’s heavy attack will be replaced by “Thousand-Faced Phantom,” while consuming all “Judgment Value” to attack the target. If the target is carrying a “Sinful Mark,” then that mark will be replaced by a “Punishment Mark” lasting eighteen seconds. (Tip: “Sinful Mark” application: Yinlin’s normal attack, resonance liberation, and variation skill hitting the target will all apply this mark). Targets carrying “Punishment Marks” will trigger “Judgment Thunder,” which is a collaborative attack, once per second when they take damage. (When the target has a special purple triangular symbol, it means that the “Punishment Mark” has been applied) Yinlin’s collaborative attack can be adapted to all main Cs, and players without Kakaro are also highly recommended to pull for Yinlin.

Yinlin’s output method in actual combat is also very simple. Generally, E is used to start, followed by three normal attacks and then two segments of E, after which we can continue normal attacking to fill up the variation energy. After the variation energy is full, we have two choices:

① If your Yinlin’s ultimate is fully charged, you can release the voice membrane skill, followed by the ultimate skill to output a wave of damage, then finish with a heavy attack and switch to the QTE main C character.

② If your Yinlin’s ultimate energy is not full, you can directly choose to finish with a heavy attack and switch to the QTE main C character.

Team Composition Recommendation

① Main C: Kakaro, Yuanwu, (Any main C with high ultimate damage, such as Anzhu)

② Survival Position: Weilin, Baizhi

Yinlin Recommendation

If you are a player who owns Kakaro, then I strongly recommend pulling for one. Players without Kakaro can also pull for one. There will definitely be a limited five-star conductivity main C in the future to replace Kakaro, so the future looks promising. If you don’t want to play a conductivity character or the conductivity set is too expensive, you can also pull for Yinlin, who is very compatible with characters with high ultimate damage. If you’re an XP player or a paying player, just go for it! With utility and output, there is a wide range of employment opportunities.

Skill Priority

Prioritize Resonance Circuit and Resonance Liberation, then Normal Attack and Resonance Skills, and finally Variation Skills.

Recommendation for Fate Cores (Personal Opinion Only)

① Zero Fate is complete, so feel free to use it (recommended for F2P and light spenders)

② Subsequent recommendations are One Fate, Three Fate, Five Fate, and Six Fate (recommended for XP players and whales, choose as you like)

One Fate: Increases Resonance Skill damage by 70%

Three Fate: Increases the damage multiplier of Resonance Circuit “Judgment Thunder” by 55%

Five Fate: Increases the damage to enemies hit by the ultimate with marks by 100%

Six Fate: After the ultimate is released, Yinlin’s next four normal attacks will carry a high amount of conductivity damage.

Wuthering Waves: Yinlin Weapon and Echo Recommendation

Voice Membrane Recommendation

① Set and Main Voice Membrane: Since Yinlin has a certain output ability, it is not recommended to choose the Light Cloud Moon Five-Piece Set. It is more recommended to use the Deep Void Dark Thunder Five-Piece Set to increase Yinlin’s output ability. Main Voice Membrane: It is recommended to use Scale of Cloud Flash and Scale of Moon Thunder. The priority of Scale of Moon Thunder is higher than that of Scale of Cloud Flash, and the skill release speed of Scale of Moon Thunder is fast, and it can also increase the conductivity damage. Scale of Cloud Flash requires standing for 3 seconds to complete the buff.

② COST and Main Stats: It is recommended to use the 43311 combination for COST, and the main stats recommended are (Four-Star Voice Membrane: Crit Rate [early transition, can be changed to Crit Damage later]; Three-Star Voice Membrane: Conductivity Damage Gain; One-Star Voice Membrane: Attack Power)

③ Recommended Sub Stats: Crit Rate, Crit Damage, Resonance Skill Gain, Resonance Liberation Gain, Attack Power.

Weapon Recommendation

Five-Star Weapons: Puppeteer’s Hand (higher priority than Fate Cores), Ripple Floating Record (permanent)

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