Wuthering Waves : Gugu Pufferfish Mission Guide

Summary:
The protagonist encountered a person named Shi Yuan who was speaking to three children while walking in Jingu City. Curious, the protagonist approached and interacted with them. Shi Yuan explained that the actor who plays Gu Gu Hedgehog couldn’t make it and asked the protagonist to pretend to be Gu Gu Hedgehog and have the three children record it. Initially reluctant, the protagonist agreed after being promised a reward. However, the task turned out to be unexpectedly challenging.

Wuthering Waves : Gugu Pufferfish Mission Guide

Task Process:
The game is simple – the protagonist needs to play as Gu Gu Hedgehog and reach the destination according to the signal markers. At first, it seems easy, as it’s just a small game. But the problem is that the game lacks clear instructions!

Wuthering Waves : Gugu Pufferfish Mission Guide

The first half of the task is relatively straightforward, where the protagonist needs to run to the waterfall and watch the child named Yu leave. Then comes the difficult part – many people don’t know how to proceed further in the game. Even going back the same way doesn’t lead to completing the task and receiving the reward, leaving people confused. However, the actual way to continue the task is to fly in place.

Wuthering Waves : Gugu Pufferfish Mission Guide

The next steps are not user-friendly for mobile devices. The protagonist needs to continuously tap the jump button to fly, pass the bridge, and fall into the water pit as shown in the picture.

Then, jump from one water pit to another.

Wuthering Waves : Gugu Pufferfish Mission Guide

Keep jumping.

Finally, the most crucial step is to jump into the big river on the other side of the 40-meter road.

Only after completing this entire task, it can be considered fully accomplished. Surprisingly, the child still wants to ask the protagonist to play more.

The overall game is relatively simple, but due to the lack of proper guidance, most people get stuck at the waterfall, not knowing what to do, and eventually give up on the task. Moreover, the mobile perspective has issues, making it easy to get stranded or fall into random places even if one knows what to do next. The final reward given also turns out to be minimal.

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