Manor Lords: Analysis of Food Shortage Causes

After playing for several days, everyone noticed that food was not being delivered to the castle grounds. The issue was identified as follows:
- Most people have discovered the route from the market to the castle grounds. However, there are limitations from production to the warehouse, and from the warehouse to the market. For example, the sawmill requires oxen, and there is only one cart available for the warehouse, and two for the advanced level. (Other buildings with carts include farms, feel free to add more.)
- Each cart can carry 10 items at a time, and can collect raw materials or deliver to the market, but it prioritizes collecting raw materials.
- Therefore, most of our factories need to be located around the first ring of the market and the second ring of the warehouse.
- Workshops can directly collect from gathering buildings like berry bushes. (However, the efficiency is guessed to be low without a cart.)
Often, warehouse workers are seen fetching items one by one, even when the castle grounds are overflowing with goods. This issue was discovered by a Warhammer mod maker (WarResearch GPT). The bottleneck is the carts; it’s suggested to have one warehouse with two workers and two carts.
The core or limitation of this game is logistics. Based on personal verification, a sawmill must have oxen, otherwise the oxen won’t deliver logs, resulting in extremely low efficiency.