Dragon’s Dogma 2: Fighter Skill Recommendations
In Dragon’s Dogma 2, the Fighter is a class that offers simple and exhilarating gameplay, and many players want to know how to choose their skills. Below, please find the Fighter skill recommendations, hoping to help everyone.

For the second playthrough, the Fighter is incredibly strong, providing a thrilling experience from start to finish. It’s straightforward and powerful, with high damage resistance during charge-up, even surpassing the Warrior in resilience. Its damage and resilience reduction are also remarkably high.
For fighting small enemies, rely on Iron Mountain + basic attacks. Except for zombies, which have high tenacity, you can effortlessly defeat other small enemies.
Skill 1: Skyward Slash – A divine skill provided from the start, incredibly useful for boss fights. Basically, two Skyward Slashes can stagger a boss.
Skill 2: Crescent Moon Slash – An AoE divine skill with high damage, range, and resilience reduction. Use it in a crowd of enemies for a direct clear.
Skill 3: War God Charge – Mainly useful for traveling efficiently.
Skill 4: Demon Slayer – Use it to target boss weaknesses when they are down. Not recommending the ultimate skill; it takes too long to charge up, which I personally dislike.
Weapon recommendation: Start by obtaining the Thunder Hammer; it remains useful from start to finish, with high damage and resilience reduction. It’s very effective.