Stellar Blade: Beginner Settings Options and Techniques, Skill Point Explanation
Settings
Automatic Item Pickup

The most essential setting to turn on is “Automatic Item Pickup.”
If not turned on, you will struggle with pressing R2 repeatedly.
Horizontal Sensitivity
This part varies from person to person. I adjusted it to “2” because sometimes there are multiple monsters, and some might be behind you.
When you need to move the view, I feel the default sensitivity is too slow. If you can move the view faster to search, it helps me react quicker.
If you easily get dizzy, it’s best not to set it too high; going above 2 is really fast.
Auto Lock-On Attack
If you, like me, dislike the system automatically targeting enemies, then turn off this function.
I find that turning it off provides more flexibility in combat, and you don’t have to constantly lock onto monsters by pressing R3.

Adaptive Panel Machine
This is more noticeable with the long-range “Aurora Cannon,” where you may feel resistance when pressing R2.
If you prefer less effort when pressing it, the default setting prioritizes experience; you can change it to “Function Priority.”
Don’t Miss the Small Robot
When scanning for a small robot, go find it as they are rare.
You can find pot expansion modules or drone modules, excellent enhancement materials.
Rest Won’t Respawn Neithiba
In certain places that are not camps, you may find sofas or chairs where you can rest directly. You don’t need to worry about respawning Neithiba, but as it’s not a camp, it won’t save your progress.
Quick Sprint
When running outdoors for over 5 seconds, it triggers a quick sprint.
During quick sprinting, you can scan, double jump without slowing down. However, if you trigger combat or are spotted by monsters, you return to normal speed. Therefore, try to avoid monsters if you want to travel quickly.
Bullets Won’t Return
Resting at the camp usually triggers saving, which means that if you die, you’ll respawn at that location. However, all bullets you used before dying won’t be restored even after respawn. It’s like once you’ve shot them, they’re gone, so remember to buy them back through vending machines.
Traders Have Favorability Ratings
Merchants in town have a maximum favorability rating of 3, which can be increased by buying things from them.
With each increase in favorability, new items become available for purchase, such as new information, clothes, earrings, and more.
You should start by checking out “Roxanne” next to the mission bulletin board; she sells spicy clothes.
After purchasing clothes, return to the camp, where you can unlock them using “Polymers.” If you’re short, you can visit the Sister Scrapyard and buy polymers from “Kea,” who sells all three types.

Bottle Collection Machine
I’m not sure when, but my main camp now has a bottle collection machine.
If you have one, prioritize opening it (I unlocked it much later…)
Opening it unlocks rewards like potions, grenade upgrades, which are all very useful.
The best reward is collecting the complete set.
Combo Knockback
Early Skill Recommendations
Below are the priorities without images:
Survival – Attack – Beta Skills
Prioritize these skills; I think they make gameplay comfortable early on.
Here are the key priorities below.
Survival
- Focus Bonus
- Beta Energy Charge 1
- Perfect Evasion
- Reaction Bonus
- Flash Step (I remember it being mandatory)
- Knockback
Concept: Focus on Guard + Evasion, which greatly improves overall gameplay experience.
Attack
Beta Energy Charge 1
Ambush
Concept: Prioritize Ambush as it allows for quick flanking and easily defeating enemies.
Beta Skills (Really, only two moves are needed upfront, no need to waste points)
Triple Strike (Originally preset)
Shield Break Heavy Strike
Shield Damage Bonus
Concept: Triple Strike is already preset, and the third strike stuns enemies. Shield Break is efficient for quickly breaking the armor of bosses or elite enemies, making your attacks more effective.
Outer Spine & Drone
By this point, you should have obtained a good “Chained Outer Spine” that can be used up to the second map. But, I suggest prioritizing upgrading to tier 2 only because tier 3 requires pressing attack five times, making it challenging to use in combat. I think it’s unnecessary to waste resources.
As for drones, I recommend upgrading to the second level on the far left first. Since scanning is integral in the game, increasing scanning time by 50% is beneficial. Additionally, expanding to 40 rounds of the second column’s ammunition is also good. The Aurora Cannon on the left side is also worth upgrading as it deals significant damage.